Class 3 - Programming a mars rover

Class: Miss L Pool - Windermere Year: 2020 - 2021

This week in computing we have been thinking about inputs and outputs and how the mars rover identifies sensors. 

We played a game that made us think about what it is like to programme a mars rover. Some of us managed to complete all 12 stages of the mission. We thought carefully and provided the mars rover with clear instructions which were sent in a single transmission. As the levels progressed we were sending complex instructions. Some of us ran out of battery power and has to restart. It was great fun. 

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Headteacher: Mr Andrew Beattie

St James' Church of England Junior School. Wellington Row, Whitehaven, Cumbria CA28 7HG